Continuing the discussion from Snap! Extensions (Part 3) - #261 by joecooldoo.
Previous discussions:
Continuing the discussion from Snap! Extensions (Part 3) - #261 by joecooldoo.
Previous discussions:
Bruh hes using language because I banned him. yeesh.
BAN
Wdym?
@helicoptur if you wanna spam go spam on snap jr.
can you answer plz
I don't know what you mean...
if loucheman create a var and he name is var "HiScore" and another player running my project or another programmer in a distinc project name a var "HiScore", did the other person read my value or is own value ?
is your server down ?
Sorry, I still don't know what your trying to say.
he's saying if he creates a variable called hiscore and someone else make a variable with the same name is the other person reading their own value or a public one i think
also i'm going to make this an official lib for Snatch
@joecooldoo i forgot my password :/
@joecooldoo please remove admin form me.
I don't want to be involved in this Admin vs. Spammer conflict.
OK, Ill remove you in the next server-side update.
Ah, no... There all public so anybody from any other project can see them.
Nice!
I'm checking out how the cloud blocks work...
Edit: How do you see who sent a value? There's no code for that in the project (or so it seems)...
I see it happen in the console.
I'm starting to come up with an idea.
When you set a var, does your server grab the username from the Snap! tab that accessed it?
No, IP. I don't know how to get the username server side.