DevSquare Documentation:
DevSquare 0.1 Documentation (Released 7/28/2021): https://youtu.be/BiK0Bb8vRgU
DevSquare 0.2 Documentation (Released 7/29/2021): [CURRENTLY NOT AVAILABLE]
DevSquare 0.3 Documentation (Released 8/16/2021): [CURRENTLY NOT AVAILABLE]
DevSquare 0.4 Documentation (Released 11/18/2021): [CURRENTLY NOT AVAILABLE]
DevSquare 0.5 Documentation (Released 10/30/2023): [CURRENTLY NOT AVAILABLE]
DevSquare Help Forum:
(NOTE: The DevSquare Help Forum is now closed due to inactivity. You can still request to help me on DevSquare here! Although this project has been dead for quite a while.)
EDIT: DevSquare is back and alive!
News:
After 2 full years of inactivity and radio silence, it is back. DevSquare 0.5 is released and it's even better than the previous DevSquare Versions combined. CHECK OUT 0.5!
I also have another job for you: Coding syntax errors. I need help on coding syntax errors so that the program lets the user know if he/she is doing something that the computer doesn't understand
Why do you have to specify a constant gravity amount? Gravity should be fluid and increase over time.
Also, you misspelled "collision" and "gravity amount".
Also all the blocks have capital letters, which is contradictory to the primitives which have no capital letters.
Also, all the inputs for X move and Y move are text instead of number inputs.
Also, the inputs for X move and Y move aren't labelled, so you would have to look inside the block to see what they do, which is annoying.
Also, there are commas separating the X move and Y move parameters for some reason instead of labels.
Also, the X move and Y move inputs don't have default values.
Also, the physicsbody2d block uses block variables instead of script variables.
Also, the comment block isn't a multiline input, which means you can't put multilines (duh) but also the red space dot is present which makes it look bad.