Why is the snap editor uses canvas rather than Scratch's HTML interface?
Making the snap blocks as small as scratch 1.3 doesn't help visual impaired people
There's
Literally
A
Setting
For
That.
i didnt know that show me
oh thabks
but why not use webgl rendering?
Do you know how complex WebGL is? Besides, the 2D context is already GPU accelerated.
webgl is much faster
And pixijs is best rendering tool out there
Have you even tried raw WebGL before?
USE a library
Called PIXIJS
Snap! is already written and hardcoded in Morphic, so your comments are useless.
Hmm why does snap store stuff in a xml rather zip?
ZIP compresses
prob never
Hmm I'm trying to suggest ideas
Why not use GitHub - Stuk/jszip: Create, read and edit .zip files with Javascript
JSZip is not that hard is it?
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