Base64 spends a lot of space, and xml takes more. Would it be possible to either copy the assets on to the end of the xml file, or zip them with the xml into a zip file that doesn't have?
Scratch's approach to this is to create a JSON file containing the specification of the project and a folder for assets, so I assume that Snap! could do this too. Maybe create an XML file for the code and an assets folder?
XML is ok, and as good as json. A binary format would be better, but not required. Base64 is vary big however.
Yeah doing something about media storage is on the list. We'll get to it eventually.
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