Ive been working on a rocket game lately, ive also done some good progress on it but I want some ideas for it anyone got some?
(it doesn't show anything yet because there is just a framework)
ill help
yay
so you help with the orbital mechanics and optimization?
o no we are reverse time zones
earthrulerr can help but only because he stays up late(otherwise he cant due to the same reason)
sure
o thats nice
sorry been busy ill finish helping you
ok where to start
i have no clue
have you learnt the rule of gravity(not the einstein one tho)
yeah im pretty good at phyics , and scinece and all that
vectors?
yeah i do
oh hooray
do you know how to calculate the 3 elements of an orbit (a,e,omega bc its 2d or it would be 6) given relative position and relative velocity
yeah heres all of them
Semi major axis.
Eccentricity.
Mean anomaly.
Argument of perigee.
Inclination.
Right ascension of ascending node.
at least six
WOAH DO YOU HAVE A DEGREE IN PHYSICS(normal people don't know these if not specially needed by a project like me)
ps:my list is
sm axis
eccentricity vector(get its magnitude for eccentricity)
argument of periapsis
3d only:
inclination
LAN
mean anomaly at epoch
do you know how to simulate collisions
sorry im back
somewhat