Shadow. Using the boxed ai as a base will be necessary
I’m thinking we can train it for a while and then cut off training and use that.
You could make paths and then have the ai differ from that path randomly
Shadow. Using the boxed ai as a base will be necessary
I’m thinking we can train it for a while and then cut off training and use that.
You could make paths and then have the ai differ from that path randomly
i need a good idea of shadows path
oh trust me it will differ randomly by itself
Okay the boxed in ai will definitely work. My idea is we have a list of directions it can travel and then each time we modify it slightly until it reaches its goal.
Pretend the map isn’t destroyed here
box already does those
Not exactly
Your box ai adverage s every direction on success
Because there’s turns and not just 1 direction it needs to travel in it needs to be a list of each input instead of a list of probability of directions
You understand what I’m saying?
well yes but this is what i was saying when it would take work
For example a path like this wouldn’t work because it doesn’t update the probability Snap! Build Your Own Blocks
I could help you a bit with training
Just wait a mpbit I’ll make a quick base
thanks i suck at using pen
Uhh actually something clicked for me
Ik how to make an ai, just wait I have to do something
okie
ok
I think this is an ai
https://snap.berkeley.edu/snap/snap.html#present:Username=cookieclickerer33&ProjectName=Ai%20test
its locked in place also this is just a random thing that cant be trained
Refresh it, I just made a change
The way that it works is that it generates a random string of inputs and then if it succeeds it compares it to the previous successful attempt, if the number of inputs is lower than the last successful attempt than it overwrites the last successful attempt with that
Eventually we will end up with an “ai”
It’s basically just monkeys on a typewriter
monkys with a typewriter uses infinite monkeys and time we have neither of those
This is true, okay if you can come up with a way to detect how far along the trail they are I can make it actually an ai
also its stuck on a wall now
Ignore the ai part for now okay? If a way to detect how far along the trail it is gets crated then I can do everything else easily
mk