The search topic 2 electric boogaloo (Part 2)

What one of these looks the best?
https://streamable.com/v8t4p1
https://streamable.com/w7b5rd
https://streamable.com/bmnibn
https://streamable.com/73qee1
I narrowed the loading down to these timings
(If the game needs extra time to load for some reason then it uses the cookie count as a loading bar with 100% being your current saved cookies, otherwise it does this exact animation, i thought it was a cool idea)

I like the 4th one best. I don't know why, It just looks good.

That was the one I was leaning toward as well
I think it has something to do with the reading speed syncing with the start of the number counting

Do you know how to center text? Mine is pretty close but it’s not exactly in the middle of the screen

I think I could make a script.
Just give me some time.
Umm, so my script completely broke. sorry.

Oh that’s okay

i can try

Would help a ton!

Th e text should be centered at 0x if that makes it easier

its almost done but a random line has appeared
Stage (2)
edit: @cookieclickerer33 fixed it, here
untitled script pic (14)

The line appears when the costume is hidden, that’s just the way obj(name)(cst) works

Speaking of obj(name)(cst) making a version of this that does “make costume from text” might be impossible because that has its own primitive that loads the costume

Edit: nvm I didn’t see the write block in that

the first one looks fire

Yeah it was mostly between that one and the last one, the other 2 where just the orders of those inverted

which one won i didnt really read after that

Center doesn’t seem to work although it could just be the costume block

Bottom

what do you mean by center doesn't work? like you cant put it in or when you put it in it does something else?

ok

So basically the way the costume from text block works is really weird and it does a ton of stuff with positions

ccbincc ccbincc mobile  script pic 2
Here’s the version, you could add an xy input if you want but I only need it for the one instance

wdym by an xy input

Like where you want to have the sprite be instead of going to x: 0