Snap Blocks +

I think he's just using it as a placeholder or a

, and he wants to know what the actual code to delete all scripts in a sprite is so he can replace that.

Exactly. :skull:

I figured it out. Kinda difficult because I had to test if blocks were custom and didn't know how to do it yet.

Don't do that, that'll also delete global custom blocks.

oh yeah true.

Here are some corrections to some blocks you have in your project:

Snap Blocks+ script pic

Snap Blocks+ script pic

Detects an actual click, not just holding down.


This block does what it's supposed to. Your block only displays variables from nearby sprites.

All Origins has a limit on how many requests you can make.
instead of using [scratchblocks]<(statement) = <<true (::grey)::operators>::operators>>[/scratchblocks] just use

[scratchblocks](statement)[/scratchblocks].

the developer blocks were probably hidden for a reason. you can risk freezing or crashing Snap! or include blocks in your project that do not work anymore.

You can import any of these blocks by downloading the images to your computer and drag + drop them into the coding space.

Also, I have already made some of these blocks before.

Link

Custom Blocks 2: By Joecooldoo

Cool blocks !

Does this block is working for you?

Snap Blocks+ script pic

  1. Create a new sprite with a name (working)
  2. All the scripts are copied (You would like the scripts to be erased)
  3. Extra scripts (not executed)

I think this code has no effect:
image
(take the set color block for example: you tell the new sprite to set it's color to it's own color...)

Why not just use the version in the stings, multiline input library?


It does use javascript, but at least it's not loading a giant library for one thing that is already doable without loading anything.

Also, there's already a function to convert text to lowercase, so an even better reason to not use Sci Snap

image

Sorry, I'm stuck in 6.9 lol

To get 8.0, just shift+click reload, and if it goes back to 6.9 after reloading, just go into your browser settings and clear cache.

I meant my brain but okay

oh, lol

I might be able to fix all your problems, thanks for trobleshooting!

very interesting... i didn't know you made it before me.

Those are dummy blocks, so I can replace them in another version of the project.

Yeah.. About that...

I don't really know how the extra scripts aren't working, but i'll try fixing it.

I just realized that it doesn't turn because of the style :sweat_smile:
image

Double check the sprite next time!

also thats meant to reset... so yea, i'll fix that.

I fixed your forever if block. The boolean must be unevaluated:
untitled script pic (2)
untitled script pic (3)

Fresh 'n New update (1.12.0) is here!

Click the link below:
Snap Blocks+.xml

if it doesn't work click the link here:
https://drive.google.com/file/d/1pmhNWHJV-TL9l7BKi_HfSXObbs8UBV8D/view?
usp=sharing

The Technical Update (1.13.0) was finally added!

Click the direct download link below:
Snap Blocks+ (1.13.0).xml

if it doesn't work click the link here:
Snap Blocks+ (1.13.0).xml - Google Drive

Changelog

  • uploaded as 1.11.0
  • updated to 1.12.0
  • updated to 1.12.5
  • added 1.13.0