bro, its a release
when something is released, you gotta expect it to be buggy
bro, its a release
when something is released, you gotta expect it to be buggy
also, the vars are global because im lazy
idk what ur talking about. u didnt post a snap! project
i posted the project
??? i thought you were making an engine
i kinda dont like some parts
ill try to edit it or remove it
POX is a physics engine expect its a extension
make a project with it
later
UPDATE: i added more blocks and i added a demo project
whats the link
Alright. Are you going to smerge it? You said you would.
now i will do it
Let's make parts slide across surfaces depending on how steep they are next and you can just add more features.
By the way, do you have the formula for bounce yet?
how do i get the post to smerge block
nvm, i found out
just open the link already
https://smerge.imp.fu-berlin.de/fde920e5-57f6-4907-8047-272f6825c4ff
i posted a alternative, since i didnt like @me_the_super version
i made my own SMERGE as a alternative, ill be working on this now
Ok. How about this time I don't add too many features and focus on the bouncing part? To do that I'll need to make gobo slide in the right direction.
At the end we can also merge our projects into one.
I also cleared my branch to focus on specific features.
https://smerge.imp.fu-berlin.de/5b454209-fec3-4436-9c34-960e76a4d991
Well if you made the variables local, each sprite would have its own controls. You're still going to need to add local variables.
no
i cant right now