I was bored, so I made a game. It's basically just the sans fight from undertale, but endless. Offbrand Sans Fight
Feel free to put your best time that you survived for and the difficulty it was on, and if gravity changing was enabled.
(You can ignore the section below if you just want to play it)
I will warn you that it can sometimes generate impossible attacks. I'm not sure how to go about dealing with that. There are some attacks I programmed in myself, but during the main section, it does whatever it wants. I could drastically lower the rate that stuff spawns at, but that would drastically lower the difficulty, and I don't really want to do that. Anyone have any ideas?
Also, I've kinda run out of ideas for attacks (specifically the ones I manually implemented, not the randomly generated ones) so if you have an idea for a cool attack, let me know.
Also, warning for if you go into the code, basically all of the stuff happens in the Bullet sprite, so there's a massive lag spike when clicking on it. And whatever you do, do NOT click on the bullet sprite while the project is running or even paused. I've nearly crashed chrome multiple times by accidentally doing that.
I clicked on the bullet sprite while it was running, but all it did was freeze the project, snap still works and Opera GX on my potato gateway computer is just fine. (might try on Microsoft Edge (ew) because I don't have chrome.
You should make the bullets do 10 damage, because 1 damage is like nothing when getting caught in anything else does 20 or so damage. My best score is only 249 on y1 mode so I might be missing something.