@bluebaritone21
I right-clicked on the block and then chose the inspect option, there's tons of things you can change, including turning hat blocks into camels like my post.
I wouldn't really call this an issue, necessarily, but all of the inputs in the inspect menu are string converted. new Point(2,2) as a string will return 2@2, new Rectangle(0, 0, 160, 80) as a string will return [0@0 | 160@80], and most other just return a SomethingMorph(data) where "Something" is the morph name. If you hadn't known about how each object is formatted as a string, this would be a major issue.