Mega OS

Yeah. That’s a pretty big problem.
(P.S. I think it’s mostly a matter of syntax
Though, right? (I haven’t read your code so I
Might be quite wrong))

It has to read text to turn it into blocks. This would be good for file viewers in projects that cant view the actual blocks. And if you run the file, it should be able to run those blocks.

It’s also good for stuff like Mega OS where you want
To store a script in browser data

I just tested, and apparently I was able to open 100 200 by 200 windows with my window system. Of course it lagged while creating them, it has to modify pixels. But after the fact, there was no lag, which I'm kind of surprised about.

Ok. I made it so that (I think) if you close the last window
It will reopen (technically it just won’t close but that’s almost
The same thing)

Huh. So you know how in the Scripts are moving around
Topic you said to try renaming the broken sprite?
I did, and suddenly, it’s not broken!

Woah! Also, the X button disappeared upon closing it.

Huh. I’ll see if I can fix that

Fixed

Yes, it's fixed.

Good.

Mini
Close
These were should be a vector pictures, but ultimately these are PNG

Not bad. I’ll stick with my own though

Yeah, I only showed example.

That’s fine

For this project, the next big development will be better exe files. This is mostly waiting on my getting internet so that I can check out @joecooldoo’s reverse codification, and look for alternatives

I think I’m going to make my own parser

IMPORTANT
I have removed app file loading
(apparently it might get me banned?)
:(

Again, it's "variadic".

Sorry