CloudVars

Exactly! But with an account especially designed for that game

You mean CSS

I meant for Functionality and basic looks
but I can do some css too

I don't really care about the site

ok
[/offtopic]

Wdym?

they have to sign in, with the block, inside the project, where every body can see the blocks

Yes... That's a downside sadly nobody can solve.

I saw many Cloud Variables projects and I was surprised because everybody could edit all vars. That's why I created this one, which you can create an account and edit your own ones. So I think I've made something similar to that...

but you have to make CV data, and it stores in there and saves so you only have to sign in once, but everybody can see it. fun

this is my test of saving a sprites position and direction, then grabbing that, info back from the cloud, and positioning another sprite in that location. It's very laggy, which is not useful for multiplayer (unless the server is much faster) Snap! Build Your Own Blocks

It is a transient variable. Don't expect it to save anything

nah doesn't work for multiplayer

or! you can use the code from your hashing block when putting the name and stuff in server

Will not work anyway...

Everybody can edit Snap! to put fake information, that's why it is checked in the server

oh

It might not work for that...
However, you could make a game with turns...

definitely, like uno.

Could be...

The server uses SHA3-512 to hash passwords

so it works.