Hi everybody, Can you add the when stop button clicked please.
when ( :: more blocks) clicked :: events hat Create the ((when ( :: more blocks) clicked :: events hat) :: grey ring) :: control
Hi everybody, Can you add the when stop button clicked please.
when ( :: more blocks) clicked :: events hat Create the ((when ( :: more blocks) clicked :: events hat) :: grey ring) :: control
Its already available
But it will only let you do a little bit more before fully stopping
Oh, ok, thanks.
I do not think this is what they were asking for. The title and description say-
Anyway, this project has an easy workaround-
The "when I'm stopped" block does that
That did not work for me.
Never mind. It is working now.
I tried, and it didn't work. I know it should work, but for me it doesn't. I'm using win10 google chrome.
It can only run for one frame
ok
The purpose of this feature is to allow libraries to turn off hardware (think robots) when you say to stop your program. It's not to allow projects to ignore being stopped. The limitation to one display cycle is the way we try to meet those goals.
I don't have much internet to watch projects
Try this.
But the stop button turns off "when" blocks
Oh. Well in Scratch, they donβt
-deleted comment by @blockpointstudios-
Cause: Turns out the script doesnβt work
Just use the "when I am stopped" block!
Before : Thanks.
Edit : It has some bugs of course.
I see. Here is the code I wanted to show you-
when gf clicked forever reset timer
when <(timer) > [0.1]> ::hat ::control code to run