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- Chrome, the most recent version
a warp block that sets a global variable to 0, and then repeats[any integer more than one]:
changes the same global variable by a number
clones sprite [example]
When that sprite is cloned, use the global variable to make some change to its initialization.
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It's different. When you click on "when I receive sdf," Everything is cloned at the same time, and everything turns the right amount, making a sort of dotted ripple effect.
However, when you call "sdf," or use whatever remote calling you choose, all the sprites only do one action. In my case, they all bunch up in one point, making it look like a single pellet. -
The program should do the same thing when it's clicked and called remotely.
edit(there was another issue, so I debated making another post, but I'll put it here):
When you call it remotely multiple times, it multiplies the number of clones. In my case, the number of clones was 12 in one call, and 168 in the next. This problem is not there when calling directly.