I wanna make a block that basically makes it input preform the “deringify” action
But I can’t find a good way to go about this
I using multiple call blocks is the closest I got, but what I want is that when you have a block that reports a ring, putting it in this block reports the value of that ring function, and using the call with inputs or pipe block would allow you to modify this output
I think I might have a solution:
If you wanted to use Pipe, you could alternatively do
There are tons of variations! You could even use
These blocks won't let you call with inputs, but it does do this:
(reports 2)
(reports the reporter (1 + 1))
I'm genuinely confused as to what this block does.
-
Putting a reporter - here, I'm using (_ + 1) - into this reporter outputs
not the output of the function (_ + 1), which is 1. -
It doesn't output the inner thingy, which is greyRing((_ + 1)):
What is the purpose of this block? What does it do, if anything besides the visual of removing a ring from a block? Is there a practical use for it?
If you have a block that reports a ring, it will actually use the thing the block reports instead of just using the block itself that reports the ring
That's not calling the output of the block; it's calling the block itself because deringify
is in call
's ring. Right-click deringify
and click unringify
.
Yup, right, sorry, I forgot about that.
It turns out that (actually) calling the result of the deringify results in an error.
why do you need something like this anyway? it has no uses.
I agree with joecooldoo:
it has no uses.
d4s_over_dt4 is just showing off; you can't report a non-ringed block, because such a block isn't data. What he's reporting is a costume, not a block. You have to imagine yourself back in Scratch, where the only way to get a block in the scripting area is to use it in a script, where the block can only mean to run it right now, not to report it, put it in a variable, etc. What we added to that is the ability to put a block in a ring, which makes it data, just like numbers or text strings.
Oh, Okay, sorry. Not a costume. But it's not a block in any meaningful sense; all you can do is look at it. I guess it's a zombie.
That’s just cursed
If you make a sprite "say" the zombie block, you can drag it from the speech bubble into the editor.
That works for all instances of blocks being displayed on the screen
Including inside of report blocks
No, you can't drag it out of result bubbles, if that's what you're talking about.
If it’s in a ring you can
I was talking about the bugged unringed blocks.
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