So I'm making a turn based rpg style game but the turnorder system as it is right now is having issues, the main one being that characters will be taken off the turnorder and another smaller issue being that the character labeled as 4 shows up as 4(2) in the list as well
For the issue of 4 showing up as 4(2), I have tried reinforcing so it'll only show as 4 but that didn't work. When it comes to things being randomly deleted, I made it so the spd variable which decides where in the turnorder they go will increase by one if another character is already in that position