No, it shrinks the audio filesize.
Well then why did the audio work on the death screen project
Did you do anything special to it?
I may have compressed the audio (a different way) by using my own custom blocks, but I don't think I did that. I think I only shrunk the images in the deathscreen.
That’s very strange, whatever you did to the audio I need to figure out how to get that to work
Forum made
I sit only working for that project specifically?
No, it works for the audio files, if I import them to other projects it still works
Hold on I think I know whats going on here.
Maybe it's because the audio has two channels?
Possible
Whenever I import any other audio apart from those 2 it doesn’t work
But for some reason importing those does make their audio play
I don’t exactly know what 2 channels mean ._. How can I replicate that
Hold on ill make a snap project with a 2 channel audio track and share it with you.
https://snap.berkeley.edu/snap/snap.html#present:Username=joecooldoo&ProjectName=2%20Channel
This is audio from my pc that I was using for my roblox game I'm making
Nope not working
Audio that has a track for the left and right ear
Huh thats weird
Okay now the sound isn’t working at all
What the heck
I think it has to do with the iOS update i just installed
It forced me to do it ._.
It also takes a ton of time to load any site
I GOT IT!!!
THIS BLOCK MAKES AUDIO PLAY
YESSSS
thats weird because the static audio i imported has a sample rate of 48000
load up the project again
https://snap.berkeley.edu/snap/snap.html#present:Username=joecooldoo&ProjectName=2%20Channel
and tell me if the sound works
then try playing it at a rate of 48000 hz
Yep works