Swipe 2 Select

This project is a demo of using a single swipe gesture to quickly select one item amongst many others quickly and easily.
The goal of this project is to attempt to speed up the process of digging through submenus by replacing them with simple gestures. The longer you use each gesture, the more you’ll remember each gesture, and the faster you’ll get at selecting different actions.
To begin, hold down the mouse on the screen, and swipe towards the action you wish to activate. Most actions have sub-actions. Make sure not to stop at the action text, but continue swiping past it until it is triggered.

Current bugs:

  • swiping too fast causes the program to break

stopping the project after starting it causes an error cannot operate on a deleted sprite

Really?

That might be some kind of Snap! quirk. I’ve had this issue in many other projects and I’m not sure how to fix it. For some reason it’s like the stop button doesn’t stop all of the scripts at once??

I think it deletes clones first, and then the scripts still run so they do that error because, they’re deleted! I think the order needs to be flipped…

The error pops up if I let go after selecting one of the first options but before the second circle appears, then it proceeds to glitch and and say expected a list but getting a text. Sometimes it allows you to use the project without errors after the initial error, but it will let you select the same thing more than once, which is how I got Gyro > Gyro > Gyro and Jalapeño > Jalapeño

Image

Yes, this is a known issue when moving too quick. I’m pretty sure it’s related to the clones issue.

The clones need to be deleted first so that when the next broadcast block runs, the text around the circles aren’t recursively cloning. I know this is a buggy project but it’s really just a proof of concept.

Wrap > Wrap > Wrap

Hmm...
expecting a list but getting a text