ProjectName=Star_Trek_Mayfield_1972
I'm developing a Snap! version of an early 1970's game called Star Trek (based on the TV series)
It's all text based - here is a link to my blog on it
http://simplesi.net/original-star-trek-game-mike-mayfield-1972-version/
Instructions are at end of blog
This is a very famous early computer game and many variants were made. I even made quite a good real-time version for the BBC Micro but sadly I never kept hold of any of my floppy discs
This version is intended to be as close as possible to the HP TSB 2000F BASIC version for the HP 2100 computer invented and written by Mike Mayfield
Current Snap! version 95% complete
Still to add
Ability to get computer to calculate photon torpedo trajectories- but not a priority as only quiche eaters need that
To play in test mode - click the T(test) icon at top left - click N to go back to normal mode
In Test mode, galaxy is only 4x4, you always start with same configuration in quadrant 3,2- your shields a pre-set to 1000 so you won't get killed when encountering Klingons
In the proper version, the game starts with different layout/klingons/starbases
Also note, co-ords are Y then X with 0,0 being top left
Commands are
0 = SET COURSE
1 = SHORT RANGE SENSOR SCAN
2 = LONG RANGE SENSOR SCAN
3 = FIRE PHASERS
4 = FIRE PHOTON TORPEDO
5 = SHIELD CONTROL
7 = LIBRARY COMPUTER
Hints
- Klingons (+++) will only fire at you if you move within a quadrant and/or fire at them
- To move within a quadrant use Warp Factor <1
- To update the computer galaxy map (command 7 option 0) you need to do LR scans as you move around
- You have to move around to get damaged stuff fixed