So the reason guys I haven’t been around a lot is because I’m working on my own thing written in morphic it is a node editor similar to wdstudios node editing sound software and that’s where I got the inspiration from my node editor is not done yet but here’s what it looks like
Don’t mind the dots those are the input and output that is a bug that I’m working on fixing and the dialogue thing I got the code from snaps dialogemorph I got snaps code and looked at the render function from it and I refactored it to work with this and surprise surprise it did
Hmm. I don't think Jens would approve of it, because he doesn't like discussing the inner workings here, even though there's a whole category dedicated to that.
the original idea was to recreate Stage 4 of Everywhere at the End of Time within my program since i don't have the complicated things Leyland Kirby does.
if you could, somewhere, link the idea for yours to me, and cornelois207's Node Editor.
but anyway, thank you!
(and for those who have no idea what project he's referring to, it's this)
V1
Added Palette where you can drag nodes from V2
Fixed output and input nodes position V3
Added Inputs!!!(not the circle point inputs I’m talking about like values) V4
ADDED MANY THONGS!
like dark mode and values to the connection points
And hints to nodes
And a context menu
And many other things!