Its a blackjack game with controls based on the version from Fallout: New Vegas. Feel free to check it out, or don’t. If you do, please feel free to give some feedback!
I couldn’t find a way to deal a new hand other than starting over with the green flag. Once, when I did that, it dealt me ace-queen and told me I won without giving me a chance to bet.
Does everyone except me know that “caps” means money?
You might want to use @loucheman’s card game display library to get a better visual presentation.
Thanks for the feedback! I added a comment about caps to the notes, and updated the game to fix the two issues you mentioned.
On the card game display, I might do it? I’m not sure if I will, because of the amount of extra work it would be… Though ig I’d have nothing better to do in those empty hours at school…
One quick question, is there a way to run some code when I save / a way to have the code save? I have a dbs_store primitive, but while I’m testing, I garner caps which shows on the thumbnail of the game instead of the actual base amount of 5. I wanted to know if I can have caps set to 5 and have it stored, then save, so that the thumbnail shows the actual amount.