What do You think of a color picker of arbitrary precision? Can be generated with sample script in "Color tray" or imported from any source.
There is a project
The color picker gets any color from the "Color tray" costume or any pixel on stage
What do You think of a color picker of arbitrary precision? Can be generated with sample script in "Color tray" or imported from any source.
There is a project
The color picker gets any color from the "Color tray" costume or any pixel on stage
You see, I tried doing that for a little while, even compared it to the one that has the color picker, and it just isn't the same. I don't know what I got wrong-
menu, disable | Flat line ends |
thanks, It has a few (lot) of bugs at the moment-
hmm why not use the pen instead of stamp...
WHAT pen tool???
pen down... and pen up and pen color
Stamp is easier.
no its not uses to much costumes...
It doesn't use costumes, it's not cloning -_-
ill just make one and show you...
Color tray become "Color tray (2)" so this script must be adjusted
Also, sprite z-order must be carefully chosen. Now The "Cursor" is pushy, it follows your mouse cursor, calling out "click me, me, me ..." and won't let you click any other.
If You want the "Cursor" sprite to stay behind the "Color tray(2)", the "click" event goes only to "Color tray(2)". So something like this is needed (for the "Color tray(2)").
Ah, thank you. It's working well now :)
You should add stamps to it...
Please do not make off topic replies, and please do not get angry when the community is cleaning up the forums.
Wdym cleaning up the forums
Removing unnecessary content.
You were being off-topic, like usual.