Shotgun Shootout is a FPS engine that I have made, it is semi 3D as you can turn left and right. Targets were initially in the project but I went with a beautiful wall instead. When shooting at the wall bullet holes will appear!
This is my first 3D project and my first FPS game so……… yeah. This took me like an hour-hour and 30 also.
Inside of Shotgun Shootout you may notice that the bullet holes disappear when shooting again, I do not know why this is happening and need help! I have tried using stamps, did not work, and cloning is not working for some reason. The bullet holes the the main element to 3D as when moving around they are what coordinate the movement to your screen.
You should use my 3D FPS Test template. Just saying.
Also I remember @oscar_robinson or @sladescar or someone made a Snap! project that was a remake of a few games, like Wolfenstein 3D and DOOM. They were pretty good.
ISSUE: I just tested it on my Laptop and the aim functions do not work. And the reload, the animations and functions of the actions work, just they cannot be activated how they want too.
Help
Me
Please
Why is this happening? I have tried running forever<if (r) pressed> And it still will not work when I press R. Is this not working for everyone or is it a device issue?
EDIT: Solved, fixed when I ran in project page.
EDIT: Bullet holes temporarily removed, need fixing.
@earthrulerr OMG!!! I solved it!!! check my copy of your project to see the update.
Update: You can't move with your mouse, only with A or D keys,
and you can't reload until your bullets level are in 0.
You can save this project to update your game.