Run Bug

So I'm trying to run this:


But instead, it runs the script on a clone! Why?
Project link:


How to reproduce:
Make a script, then press the run button.

Very cute project!

I confess I'm having trouble following your code, but my a priori expectation would be that if the script has clones, all of them would run the script. Are you saying it runs only in a clone?

Those when I am clicked/dropped scripts should be blocks. :~(

.....

Ahh, I solved it. You just have to tell a sprite that ISNT a clone to add an item to the list. Please close this topic.