Run a Script before Saving

I would like a hat block like the WHEN [] IS EDITED, but instead of running a script when the project is edited, it runs the script before the project saves. This would be useful for things like preparing scenes and removing/adding/setting data in variables before saving.

The WHEN [] IS EDITED hat block does get triggered when you save the project, only issue is, it triggers after a save.

yeah, i tested that

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