# Press up against maze wall

The standard code to stop the player at a wall looks like this, for each direction:

The problem is, this is as close as you can get to a wall:

Would it be possible to improve this script such that you can actually press up against a wall?

one problem with your code is that you're changing the y by -2 if it's touching the wall. A better solution would be to do this.

(p.s. you might be able to just drag and drop the image into snap and get the script)

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