Try Point the Pointer !
Very funny !
Special thank's to Dardoro for the help with cross-origin problem and how to reduce size of images in the .csv (normally, this project exceed 10mb)
Try Point the Pointer !
Very funny !
Special thank's to Dardoro for the help with cross-origin problem and how to reduce size of images in the .csv (normally, this project exceed 10mb)
You may use
(JS) to force the costume encoding to webp.
This way a whole project can be stored as 1.5MB XML (depending in the compression quality).
wow!
what is the range of q (parameter)?
Did you have something like this for sounds ?
That's hilarious!
You don't see the finger?
(On the left)
Hahaha
I don't get it. What is so funny?
did you get the images from pointer pointer?
Yes, 53 print screen to achieve this !
and with Dardoro's block. pretty sure i can store up to 200 pictures
the project is very good; how did you get the point positions? did you manually enter them?
Yes, i don't have an access to a specialized AI
The block to achieve this is in the local block category, but before run run this block, you have to disable the when mouse down in pointer sprite.
You have to click one point or multiple points and press space to go to the next picture.
0..1 - But even @ 1 (100%) it's still lossy compression.
I've added mime type "image/webp-lossless" to experiment with the lossless variant.
This version doesn't seem to work in my project...
Is the range still between 0 and 1?
New version avalaible !
MB, As of now the lossless compression should be triggered by the q=1, but https://issues.chromium.org/issues/359245758
For camera images lossy compression (q<1) seems to be enough.