I am remaking Factorio in Snap! and need a script to generate Perlin Noise from a seed but I don't know how.
Could I have some help making a custom block or finding a project with it?
Maybe this will help
No, it needs to support a seed input.
perhaps you can use a seeded rng generator?
here's an implementation of xorshift32 along with example usage:
the number in the generator constructor is the starting seed. if left empty, it will use the current time in milliseconds. calling the generator returns a decimal in the range of [0..1]