+1
It isnt
+1
It isnt
I seriously am clueless to whatever you all are saying. Can anyone explain this to me maybe?
@cookieclickerer33 wants a way to hide something ("Opuscating" [sic]) in their code to make it harder for someone to read it. Unfortunately, I think this isn't allowed.
So by doing something complicated, he's attempting to make it hard to remix.Right?
That or making it hard to find a secret
That project was for a fun kind of thing. They want to make their code un-readable, which isn't allowed. It seems their going to do it anyway, so I wouldn't be surprised if they got a warning or got banned for doing this.
huh. I've sometimes given blocks misleading labels to distract from secrets in games, but I guess that isn't really making the code unreadable.
IIRC, it is allowed but like annoying/frowned upon to purposefully make your code unreadable-- while the bit that is not allowed is making your project unable to be remixed/edited through methods like a self-destructing project.
any self destructing project can be disarmed using XML editing or JS code.
running this code in the console will disable the WHEN EDITED hat block:
StageMorph.prototype.fireUserEditEvent = ()=>{};
I think that is beside the point, though.
I literally said I’m not doing it
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