I created this primitive version, but it still take about 13 seconds for a 480/360 pixel screen, and 30 seconds to draw it. It's blurry and there has to be a better way. Any ideas? I'm pretty new to programming.
I updated it to have a much faster Black & White scanner/drawer that's much faster.
try using this block:
where #1 is the x and #2 is the y positions.
reports an array of image pixels as RGBA.
"drawable" ???
Costumes are "drawable" i.e. can be displayed, stamped on the stage, combined with the "paste" and transformed with "Pixels" library.
I cant believe I missed that
I just meant converted to text. I should’ve been clearer.
wdym by "to text"?
So that you can take the text and draw it using pen pixel by pixel.
ok i will show you how to do that with dardoro's way in a moment
If there’s a better way than text I’d love to hear it.
whats the fastest way to draw the pixels?
I made a help with snap topic with that, once someone figures out the bugs then you can use it ( Pen alignment and transparency problem )
why use the 'let' block instead of the script variable block?
Because it’s less blocks. But @dardoro could’ve just used only 1 let block by clicking the variadic arrow at the end.
Why not? It looks good and is easy to read...
Actually, you can't.
How to fix it
Because @dardoro used the "pixels" variable when defining the "text" variable, they couldn't use the expanded version of the "let" block.
Huh, ok. I hope that can be changed.