We are exploring the possibility of creating a mechanical pinball machine project in which Snap! is used to control solenoids, lights, sensors, and other game elements. Here's a five-second video of a cardstock prototype that we created this afternoon:
Has anyone else developed a mechanical pinball machine using Snap! ?
We'll attach a sensor to the pop-up target so that when a ball knocks over the target, a light will light up and a sound will play. We'll attach a solenoid to the flipper so that when a button is pressed, the solenoid will activate the flipper. The Snap! program will keep score, etc.
So we want a person to play the game, with game actions in response to movement of the ball tracked and controlled by Snap!