I am new to this and I want to make a custom button that is like the when I am clicked control button but can be placed anywhere within the clock stack. how would I do this. If anyone could explain or point me to the direction of a video
You use the <mouse down?>
and <touching [mouse-pointer] ?>
blocks to determine if the user clicked on a sprite inside a loop. Here's how to do it.
wouldnt be easier?
Here's a demo project for buttons
Sorry, i don't understand this:
sorry for a little offtopic-ness but that block is big as my mom
insert muscle man image
ok and
Actually, in some cases the clicked block is less easy. Most of the time a certain condition needs to be checked before the button is clicked so I just find
[scratchblocks]<<touching [mouse-pointer]>and <mouse down?>[/scratchblocks]
to be much easier. It's also better when you only check for the mouse in a certain part of a script.it was funny.
it wasnt
seems like nothing is funny to me
It was funny to me!
You know who else looks like a big Snap! block? My mom!
I'm sure it means something along the lines of "this could be run without delay"

You know who else looks like a big Snap*!* block? My mom!
insert muscle man from Regular Show image

I'm sure it means something along the lines of "this could be run without delay"
Yeah, that's probably the intended meaning.
Didn't you read their post?

that is like the when I am clicked control button but can be placed anywhere within the clock stack.
They're aware of that block, they just want to use it within a script, which you can't do with a hat block.
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