Just why

please, just make variable label's size consistent (no matter the resolution, like in scratch). Also make variable value's transitions faster / smoother (like in scratch, again)

The variables stored in memory are faster then displayed on screen. Variable watchers only update once every second to allow Snap! to run faster.

I don't know why this shouldn't be possible. I mean, can't the variable call the draw function every time it gets updated, like in the set function? I'm gonna have to test this out.

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