please, just make variable label's size consistent (no matter the resolution, like in scratch). Also make variable value's transitions faster / smoother (like in scratch, again)
The variables stored in memory are faster then displayed on screen. Variable watchers only update once every second to allow Snap! to run faster.
I don't know why this shouldn't be possible. I mean, can't the variable call the draw function every time it gets updated, like in the set function? I'm gonna have to test this out.