Is there a way to code a project to detect the date and time?
Such as, the code would follow GMT in timezone, and would have two variables;
The Date (DD/MM/YYYY)
The Time (Hour:Minute)
I'm working on a project where I'd like to have a rotation of a certain kind of mechanic that is based on time, and if I were to figure out how to code this, it'd help tremendously
You can use the (current [date]) block. It has options for year, month, date (day in month), day of week, hour, minute, second, and time in milliseconds.
All CURRENT varieties are based on local date & time (assuming your device knows what they are) …
… except for CURRENT (time in milliseconds), which is UTC-based (UTC is only fractionally different from GMT), with 0 = Jan. 1, 1970, 00:00:00. Again, assuming your device’s date & time settings are, literally, up-to-date,
Yeah, I guess it is. I tested it, and it's obly the minute, hour and second that changes when I change my time zone. Milliseconds doesn't, although it is still dependent on the user date and time settings.