It was a logic exercise that I put myself through. The art was made with a pen block. The limitations forced me to be creative.
The game simulates an old computer on the internet (called cyberspace). You start with 1 program (like a Pokémon). Then you have to hunt to battle other programs and capture them. You can replace your program with others that have been captured. The gameplay is very simple, just press keys to make choices.
Since it is a text-based game, I am also thinking about the possibility of making an accessible version with audio description.
This is very creative! I really like the minimalist art style, even if it was originally a restriction. I love how you connected the style to four-dimensional entities, and the ASCII art adds to that cyber feel.
This is really cool! I don't entirely understand it, and somehow managed to make it come up with an error and break, but I'm just going to assume I did something wrong. It's a tall task to make something mostly idiot-proof, let alone defend it from me XD
The first time I tried "Hunt," it immediately came up with "Hmm... expecting a list but getting a text." But when I pressed the green flag again, it worked perfectly fine. IDK; I'm an idiot, but I don't think it was my stupidity that was the problem. My guess is that Snap glitched and misread the code or something.
Unfortunately there's not really any automatic way. You might be able to download the snap source code, stick your project xml in, then write some code in snap.html to load the project, and then you'll be able to package the entire thing with electron. However, I can't say I've tried to do any of that, so I don't actually know for sure if it would work.
Also, the reason snapp doesn't work, is because it hasn't updated its snap version in years.