I'm currently making a platformer and am trying to detect collision between my hitbox with all other sprites except for one, which is my player model, how exactly can I do this?
I'm currently making a platformer and am trying to detect collision between my hitbox with all other sprites except for one, which is my player model, how exactly can I do this?
You can use this to detect if the sprite is touching sprites close to it
But if you want it to report the sprite that it's touching, use this
try
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