I've been trying to make a 3d renderer in Snap! for a bit now, and I'm trying to figure out how to make a solid triangle. I assumed it would be as easy as making the outline, going to the centre of the triangle, then using the fill block, but it leaves small gaps at the corners of the triangles which I can't figure out how to fix. Does anyone know if this is a fixable issue, and if so how I can fix it?
Here's a screenshot of the issue.
Thanks in advance.