I don't know trig.
get the x of pos. 2 and subtract it by pos 1. get the neg of the answer. same goes for y.
That's the distance, not the direction.
oh whoops. make a clone that points to a specific point and grab the direction.
Yes, but what if the sprite isn't in the first position?
you better learn that
atan2((y2-y1)/(x2-x1))
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