basically something like this:
pick random from ((50)% chance of [a] :: operators)((25)% chance of [b] :: operators)((25)% chance of [c] :: operators) @delInput @addInput :: reporter operators
50% chance of reporting 'a'
25% chance of reporting 'b'
25% chance of reporting 'c'
and yes, i do understand the % symbol can cause bugs, but the only thing ive seen it do is delete the default values, so im fine