I am currently making a game with a few of my friends for a project and we are currently importing our sprites as they are all custom made. There is an idle animation sequence for our main character(Florida Man) but every time I try to add it in the idle sequence, none of my other code works.
I have tried an "if not, key "any key" pressed; repeat until: key "any key" pressed; switch to "idle down", wait 0.5, switch to "idle up", wait 0.5 loop both inside my forever loop and out side of it with a broad cast. It made my sprite frequently pause even if a key was being pressed and made it so none of my other broadcasts worked.