how can you catch an object and earn points? how do you program this?

Post a project example, link, or screenshot:

It depends on what your project is. You can make a variable named score, and then use the touching [] predicate to sense when the object is caught.
Let's suppose the object to be caught is a sprite called "ball," and the sprite catching it is called "catcher." When "ball" touches "sprite," then score changes by 1 (or however many points you want to add). Here's how you'd put that into code:

I hope this helps!
Welcome to the forum, by the way!

you mean "ball" touches "catcher"* ?

Yeah. That's what I meant.

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