Give the stage all the same primitives as sprites

We’re now discussing if they where to be added, how would they be
Would they be locked behind the “hide blocks” setting
Would they just be there?
Would they have their own setting?

i think having them be their own setting would work best

Yea but there’s really no need for that when there’s already an entire menu for hiding blocks

well then hide blocks would work instead

It's called codification, without the N. It's basically the process of mapping different blocks to text code, so that you can, say, see what a certain script would look like in Python. Check out the "codification" example project to learn more.

... but I don't think codification is really what people are talking about here. They're interested in TELL or RUN, i.e., message passing.

I suppose in theory now that we have block hiding, we could have the stage actually be a sprite, but with a different costume repertoire, and defer the check for stage-irrelevant blocks to runtime, which we already have anyway, in case a sprite does
untitled script pic (1)
(Yeah, another terrible error message, I know.)

omg the forums is getting a trillion bumps per second from you (no offence)

Not offended. I was in the hospital for a week; I'm catching up.

ohhh i see

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