Fish Eaters (Part 4)

well... we can use a bad-word detector or something

that's not going to fix all of the problems.

pre-generated phrases, I've seen that in a bunch of scratch games

that actually might fix the problems. although i'm not sure why you'd want a chat system in a game about competitively clicking fish.

yeah... finally came up with something that beats helicoptur...

for like "teaming up", it's an FFA game, and you don't click the fish, you touch them.

like with a character, or with the mouse-pointer?
also you still need to decide what the main characters are going to be and why they're eating fish, etc.

yes with a charecter... have you seen the collection we have been making?

no, and it's not really a priority since i'm not on the team but i'll take your word for it.

yeah, I made a public beta here. look at this @helicoptur!

thats not the latest version. here it is: Snap! 6.8.1 Build Your Own Blocks

Did you publish it?

No. Its just shared.

I'll share mine

So should i add the chat UI again?

make pre-made phrases to stop "letter-bombs" appearing in the chat.

That's what I was going to do.

should I help you make the remade phrases?

Sure. you do that while i add the UI again.

  1. Greetings
  2. I need to...
    A. Leave
    B. Eat Something!
  3. Ask
    A. Wanna Team Up?
    B. Peace?
  4. Answer
    A. Yes
    B. No
    C. No, Sorry
  5. I won't
    A. Hurt you!

(this is wiki!)

UI update! Check it out!