Value of a variable?
set [test] to (object [myself])
Yes
Item of a list?
my [other sprites]
Yes
Input for an expression?
tell (object [oven]) to [cook pizza])
Yes
Result of an expression?
my [parent]
Yes
Exist without a name?
//Every sprite has a name
No; it actually means a sprite doesn't need to be assigned to a variable.
Sigh. Yes, you're right, that isn't clear. Technically, it should say a first class datum can exist without having an external name. The thing every sprite has is an internal name. (Although if I wanted to quibble I could point out that temporary clones don't have their own internal name.)
I never before knew that temporary clones don't have names. I expected: , but I got .
How do you get that flat design with block outlines?
coming up in the next release
I looked in _ of _
, but I didn't think to look in my _
and use ask _ for _
.
Yeah that whole set of blocks needs some cleanup.