Sigh. I've encountered this in two projects now, and it's getting annoying.
This is what the list looks like:
And this is what is giving the error:

The block is in this script:
Project: Snap! Build Your Own Blocks
Sigh. I've encountered this in two projects now, and it's getting annoying.
This is what the list looks like:
Also, shouldn't there be a STOP [OTHER SCENES] option?
Yes, it stops all the scenes because when you switch scenes, it actually suspends the scene.
After the last iteration of the for-loop "i" gets increased one more time, so by the time you try to switch the scene the loop has already finished and i = 101. gameData only has 100 items, so it throws an error.
is called for i = 2 to 101.
Test this script
To prevent this behaviour, pass value at launch:
Okay? What does that have to do with my question?
lol, I didn't see the [other scenes] part. In fact, I read it as
Also, should there be a STOP ALL SCENES option?
I'm sorry for misreading your post. I agree, a [stop other scenes] option should be added.