I needed a vertical slider for a project. I created one in the manner illustrated in the image below. (The sprite is a button that serves as the slider and is set to "not drag-able" so that it does not move horizontally.) Are there better / more efficient methods for creating a slider of this kind?
Instead of using the "distance < 10 " condition you may want to use the "touching mouse pointer" condition, because the blue costume may be wider than 10, if resized.
The basic behaviour of your slider sprite could be:
Just adjusting minPosition and maxPosition to the y coordinates of your slider background.
Of course, beyond moving, you can set the value! In a generic way:
That truly is a delight ... it works very smoothly and intuitively! Thanks.
Then all you need is the ability to make more than one of them:
min value and
max value should be sprite-local variables of
master slider as should Joan's