I needed a vertical slider for a project. I created one in the manner illustrated in the image below. (The sprite is a button that serves as the slider and is set to "not drag-able" so that it does not move horizontally.) Are there better / more efficient methods for creating a slider of this kind?
Instead of using the "distance < 10 " condition you may want to use the "touching mouse pointer" condition, because the blue costume may be wider than 10, if resized.
Hi @glenbull,
The basic behaviour of your slider sprite could be:
Just adjusting minPosition and maxPosition to the y coordinates of your slider background.
Of course, beyond moving, you can set the value! In a generic way:
Joan
That truly is a delight ... it works very smoothly and intuitively! Thanks.
Then all you need is the ability to make more than one of them:
min value
and max value
should be sprite-local variables of master slider
as should Joan's VerticalSliderVar
.
Yes! Very nice!