I am working on creating an animation in Snap! that is a simulation of a physical animation machine. I created a strip of animation images in Snap!, exported the stage as an image, and then imported it into my animation program. However, when I do this, the animation strip image gets even more distorted/blurry, and I'm wondering if Snap resamples the imported image somehow? Is there a way to avoid this or fix this in the program?
I am attaching two screenshots below. The first is the original animation strip I created, and then second image is what one of the images from the strip looks like when it was imported.
I was aligning the individual images in Snap! to make an animation strip of 8 images, then exporting the stage. Afterwards, I uploaded the strip to a second Snap! program, which is pictured in the second image. The second image I included above has the whole animation strip in it, I just have a Mask sprite in the program so that as the strip moves left to right, only one image can be seen at a time. I know this could be done by just using the individual images themselves, but we are trying to simulate a physical movie machine that would use a film strip. So, if a student hides the Mask sprite, they can see that there is a strip of images moving behind it. We are just not sure why the image of the strip itself looks to be of lower quality when it is uploaded to Snap!.