Clone Lag!

I'm working on a space exploration and base building game, and i need to reduce lag or the game is unplayable.
How do you make the game not lag when thousands of clones are being used? I don't want to make a 50x50 world due to lag!

LINK: https://snap.berkeley.edu/project?username=new_account_pls_help&projectname=StarmapOvis

Your link doesn't work - is it wrong or have you set your project to be shared?

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