"Actual Game" game jam

nice! after the jam is over i can discuss the bugs with you

there are tons of "it's not a bug, it's a feature" bits ;~)
they're all in the project notes.

un beatable levels is a feature?

i will enter

hey mr baguette

welcome

hi do u wanna adopt Defender im not working on it anymore

There's a warning about unbeatable levels in the project notes, haha. No, it's not a feature, it's an unfortunate side effect of having randomly-generated levels - some levels aren't beatable. Some are, but are really hard, some are really easy... the difficulty is, well, random!

sure?

k hol up.

here you go
Snap! Build Your Own Blocks (berkeley.edu)

okay

You should build an AI that learns based on other human-made levels. Just detect similarities based on the human-made levels and build semi-random levels. Or just make an invisible player controlled by the computer to try and beat it.

ai is a complex subject that would be technical and would make this game too tech

Just because it uses neural networking doesn't mean it can't be counted as a game.

im aware but for a few days?

not much time to work

i said technical projects, not technical games

im just saying building a neural network is going to take longer than 2 weeks without some serious memory and speed

it wouldnt be too hard for a sudo ai